AI Insights · Timothy · October 2023
Top 5 Disney Games on iOS in Kenya Q3 2023
Discover the performance trends of the top 5 Disney games on iOS in Kenya for Q3 2023, including weekly downloads, revenue, and active users.
In Q3 2023, the top 5 Disney games on iOS in Kenya displayed varied performance trends in weekly downloads, revenue, and active users. Here’s a detailed look at each game:
Star Wars™: Galaxy of Heroes from Electronic Arts experienced consistent weekly revenue of around $1 throughout the quarter, except for the last week of July and the last week of September, where revenue dropped to zero. Weekly downloads showed a significant drop from 65 in late June to a low of 1 in mid-August, before slightly recovering to 14 by mid-September. Active users remained relatively stable, starting at 485 in late June and ending at 445 by the end of September.
Marvel HQ: Kids Super Hero Fun by StoryToys Limited had fluctuating weekly downloads, beginning at 92 in late June, dropping to a low of 2 in mid-August, and then stabilizing to 4 by the end of September. No revenue data was recorded for this game throughout the quarter.
Disney Coloring World, also from StoryToys Limited, saw a peak in weekly revenue of $27 at the end of July, with fluctuations throughout the quarter, ending at $13 in the last week of September. Downloads were highest at 33 in late July and experienced a significant drop to 1 by the end of September. Active users decreased from 126 in late June to 86 by the end of September.
LEGO® DUPLO® MARVEL showed inconsistent weekly revenue, peaking at $25 in early July, with several weeks of zero revenue. Downloads started at 10 in late June, fluctuating throughout the quarter, and ending at 2 in the last week of September. Active users were highest at 31 in early July and saw a decline to 10 by the end of September.
MARVEL Future Fight from Netmarble Corporation maintained stable weekly revenue around $5-$7 for most of the quarter, ending at $3 in the last week of September. Downloads were minimal, with a peak of 20 in late June and dropping to zero for the majority of the quarter. Active users saw a gradual decline from 50 in late June to 42 by the end of September.
For more insights on app performance and trends, visit Sensor Tower.